7 Days to Die server settings
By Benjamin D. · PDG
· 2 min read

Contents
7 Days to Die offers a lot of settings, but five or six really determine the character of the server. They are chosen before the start: changing them later always shortchanges someone.
Difficulty
It changes enemy strength and damage taken. Start lower than feels right: tightening is easy, loosening always looks like a concession.
Day length
Minutes per day is the single most powerful setting. A short day means night comes constantly and almost nothing gets built.
Blood moon frequency
Seven days is the default rhythm. A longer cycle leaves time to prepare; a shorter one turns the server into permanent defence.
Horde size
The number of enemies per horde is a separate setting and it loads the server the most. A large horde is impressive and expensive.
Experience multiplier
It governs the pace. Two or three suits a group playing in the evening; very high values exhaust the game in a week.
Loot abundance
It determines whether exploring is worth it. Too high removes the reason to leave the base at all.
Death rules
What a player loses on death sets the risk level of the whole server. On a PvP server it matters more than PvP itself.
Building restoration
The server can restore destroyed buildings over time. That keeps the map alive but erases what players changed.
Player limit
Raise it in steps and watch how the server behaves rather than starting at the maximum.
Write the settings down
Chosen values belong with the backups. An update can overwrite the file.
Never change mid-season
If a change is unavoidable, announce it in advance and explain why.
Most of what precedes is a matter of organisation rather than technique: the decisions are made before you start, the backups have to actually run, and the rules are written while nothing has gone wrong yet. Our 7 Days to Die server hosting takes on the part there is no reason to do by hand — automatic backups, mod management and instant setup, along with a panel where settings, files, mods and restarts are handled without ever opening a command line.
